Devlog 3, Inventory and other various updates
Updated the prototype to version 2. This update brings quite a lot of changes and additions to the game.
Changelog:
- Added an inventory system. Players can access the inventory by pressing the tab button
- Added equipping tools. Currently, only the gun has functions
- Added usable items. Currently, only medicines can be used to recover health
- Added discarding items. Discarding items completely removes the item from the player's inventory. This will be overhauled to give players scraps
- Added salvaging items (early prototype). Players can now interact with cabinets on shelves to obtain items (currently limited to bullets, guns, medicines, and scraps)
- Added scrap counter on the inventory screen.
- Added interactable items (currently limited to guns). Players can interact with the items to pick them up
- Added environment items to Living Quarters and Medic Bay
- Reduce bullet travel time. This can be increased when guns are upgraded
- Reduce gun damage
- Randomize the enemy's health. Some enemies are now much tankier compared to others
- Increase brightness in rooms
- Change SFX of enemies when they are hit to make it easier to differentiate between injured enemy and dead enemy
- Added various SFX and UI FX
Now that the game has a proper inventory system, players will begin with nothing except 10 bullets.
Players will now need to find a gun if they want to properly defend themselves. Guns can be found in shelves, or as interactable.
After finding a gun, player will need to equip them in the inventory screen before they can use the gun.
Cabinets can now be scavenged for items. Items found in cabinets are randomized. Currently, you can get a gun, medicine, bullets, or scraps from cabinets.
Medicines can be used to treat injury when your health is low. Players can use medicine from the inventory screen.
And that is for this update. For the next update, I will primarily focus more on crafting. Hopefully, it will be finished by the end of next week. Until then, thank you for reading.
Files
Get The Show (Alpha)
The Show (Alpha)
Compete, Survive, Escape
Status | In development |
Author | Black Coffee Panda |
Genre | Survival |
Tags | 2D, alpha-version, Minimalist, Pixel Art |
More posts
- Devlog 5, Upgrade and other progressMar 08, 2024
- Devlog 4, Crafting CompleteFeb 23, 2024
- Devlog 2, inventory progressFeb 14, 2024
- Devlog 1Feb 12, 2024
Leave a comment
Log in with itch.io to leave a comment.