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Plan and manage your city in this small-scale city management game.

Build residential houses and watch as your city's population increases. 

As your city grows, so does your citizen's demand. Juggle your citizen's health, security, education, and leisure demand by building different services and recreational areas. 

Manage your city's finances by building commercial buildings as your source of income. You can't build anything if you don't have the money after all.

At the end of each term (the game's definition of turns), you will be presented with action cards that will help your city. Or if you are unlucky, challenge cards for your city to overcome.

Build, plan, and manage. Will you create a thriving city? Can you reach 1 million population? Or will your city fail spectacularly?

If anyone playing is able to reach one million population, feel free to post a screenshot of your city in the comment section.

Tutorial is currently not available in-game. For more explanation regarding the game mechanics, please check this post here: https://blackcoffeepanda.itch.io/cityscapers/devlog/769684/gameplay-tutorial

Note: 

You can use the WASD key on your keyboard to move the in-game camera around. You can also use your trackpad to move the camera around by panning.

Unfortunately, the browser version of the game cannot save profile data. If you're using the desktop version of the game, profile data will be saved as you progress.

The game is made in Godot 4. As such, Mac users might have trouble playing the web version of the game. 

Credits

Development log

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